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Public API Reference |
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Traversal of shader variables used in a render tree. More...
Go to the source code of this file.
Classes | |
class | CS::RenderManager::TraverseUsedSVs< RenderTree, Fn > |
Traverser for all meshes in a tree, calling the callback for each SV used by each mesh. More... | |
class | CS::RenderManager::TraverseUsedSVSets< RenderTree, Fn > |
Traverser for all meshes in a tree, returning the set of used shader variables for each mesh. More... | |
Namespaces | |
namespace | CS |
Main namespace for CrystalSpace. | |
namespace | CS::RenderManager |
Classes for render manager plugin implementation. |
Traversal of shader variables used in a render tree.
Definition in file svtraverse.h.