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Public API Reference |
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Interface to add post-effects layers. More...
#include <iengine/rendermanager.h>
Public Member Functions | |
virtual bool | AddLayersFromDocument (iDocumentNode *node)=0 |
Add the post effect layers defined in the given document node to the list of active layers. | |
virtual bool | AddLayersFromFile (const char *filename)=0 |
Add the post effect layers defined in the given file to the list of active layers. | |
virtual void | ClearLayers ()=0 |
Clear all active post effect layers. |
Interface to add post-effects layers.
Definition at line 103 of file rendermanager.h.
virtual bool iRenderManagerPostEffects::AddLayersFromDocument | ( | iDocumentNode * | node | ) | [pure virtual] |
Add the post effect layers defined in the given document node to the list of active layers.
Implemented in CS::RenderManager::PostEffectsSupport.
virtual bool iRenderManagerPostEffects::AddLayersFromFile | ( | const char * | filename | ) | [pure virtual] |
Add the post effect layers defined in the given file to the list of active layers.
Implemented in CS::RenderManager::PostEffectsSupport.
virtual void iRenderManagerPostEffects::ClearLayers | ( | ) | [pure virtual] |
Clear all active post effect layers.
Implemented in CS::RenderManager::PostEffectsSupport.