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Public API Reference |
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This interface describes the API for setting up the skeleton animation control as implemented by the 'gmeshskelanim' plugin. More...
#include <imesh/gmeshskel2.h>
Public Member Functions | |
virtual csVector3 * | GetAnimatedFaceNormals ()=0 |
Get animated face normals. | |
virtual int | GetAnimatedFaceNormalsCount ()=0 |
Get animated face normals count. | |
virtual csVector3 * | GetAnimatedVertices ()=0 |
Get animated vertices. | |
virtual int | GetAnimatedVerticesCount ()=0 |
Get animated vertices count. | |
virtual csVector3 * | GetAnimatedVertNormals ()=0 |
Get animated vertices normals. | |
virtual int | GetAnimatedVertNormalsCount ()=0 |
Get animated vertices normals count. |
This interface describes the API for setting up the skeleton animation control as implemented by the 'gmeshskelanim' plugin.
The objects that implement iGenMeshSkeletonControlState also implement this interface.
Definition at line 45 of file gmeshskel2.h.
virtual csVector3* iGenMeshSkeletonControlState::GetAnimatedFaceNormals | ( | ) | [pure virtual] |
Get animated face normals.
virtual int iGenMeshSkeletonControlState::GetAnimatedFaceNormalsCount | ( | ) | [pure virtual] |
Get animated face normals count.
virtual csVector3* iGenMeshSkeletonControlState::GetAnimatedVertices | ( | ) | [pure virtual] |
Get animated vertices.
virtual int iGenMeshSkeletonControlState::GetAnimatedVerticesCount | ( | ) | [pure virtual] |
Get animated vertices count.
virtual csVector3* iGenMeshSkeletonControlState::GetAnimatedVertNormals | ( | ) | [pure virtual] |
Get animated vertices normals.
virtual int iGenMeshSkeletonControlState::GetAnimatedVertNormalsCount | ( | ) | [pure virtual] |
Get animated vertices normals count.