CrystalSpace

Public API Reference

ivaria/view.h
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00001 /*
00002     Copyright (C) 2000 by Jorrit Tyberghein
00003     Authored by Brandon Ehle
00004 
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009 
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014 
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00020 #ifndef __CS_IVARIA_VIEW_H__
00021 #define __CS_IVARIA_VIEW_H__
00022 
00027 #include "csutil/scf_interface.h"
00028 #include "cstool/meshfilter.h"
00029 
00030 struct iCamera;
00031 struct iClipper2D;
00032 struct iCustomMatrixCamera;
00033 struct iEngine;
00034 struct iGraphics3D;
00035 struct iMeshWrapper;
00036 struct iPerspectiveCamera;
00037 
00052 struct iView : public virtual iBase
00053 {
00054   SCF_INTERFACE(iView, 3,0,1);
00056   virtual iEngine* GetEngine () = 0;
00058   virtual void SetEngine (iEngine* e) = 0;
00059 
00061   virtual iCamera* GetCamera () = 0;
00063   virtual void SetCamera (iCamera* c) = 0;
00064 
00069   virtual iPerspectiveCamera* GetPerspectiveCamera () = 0;
00071   virtual void SetPerspectiveCamera (iPerspectiveCamera* c) = 0;
00072 
00074   virtual iGraphics3D* GetContext () = 0;
00076   virtual void SetContext (iGraphics3D *ig3d) = 0;
00077 
00085   virtual void SetRectangle (int x, int y, int w, int h, bool restrictToScreen = true) = 0;
00087   virtual void ClearView () = 0;
00089   virtual void AddViewVertex (int x, int y) = 0;
00091   virtual void RestrictClipperToScreen () = 0;
00092 
00094   virtual void UpdateClipper () = 0;
00096   virtual iClipper2D* GetClipper () = 0;
00103   virtual void Draw (iMeshWrapper* mesh = 0) = 0;
00104   
00113   virtual void SetAutoResize (bool state) = 0;
00114 
00115   virtual CS::Utility::MeshFilter& GetMeshFilter () = 0;
00116 
00121   virtual iCustomMatrixCamera* GetCustomMatrixCamera () = 0;
00123   virtual void SetCustomMatrixCamera (iCustomMatrixCamera* c) = 0;
00124 
00125   // Get the view width.
00126   virtual int GetWidth () const = 0;
00127 
00128   // Get the view height.
00129   virtual int GetHeight () const = 0;
00130 
00131   // Set the view width.
00132   virtual void SetWidth (int w) = 0;
00133 
00134   // Set the view height.
00135   virtual void SetHeight (int h) = 0;
00136 
00141   virtual csVector2 NormalizedToScreen (const csVector2& pos) = 0;
00142 
00147   virtual csVector2 ScreenToNormalized (const csVector2& pos) = 0;
00148 };
00149 
00150 #endif // __CS_IVARIA_VIEW_H__

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