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Public API Reference |
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AddImposter(iMeshWrapper *mesh, iRenderView *rview)=0 | iImposterFactory | [pure virtual] |
AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
GetCameraRotationTolerance()=0 | iImposterFactory | [pure virtual] |
GetInterfaceMetadata()=0 | iBase | [pure virtual] |
GetMinDistance()=0 | iImposterFactory | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetRotationTolerance()=0 | iImposterFactory | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveImposter(iMeshWrapper *mesh)=0 | iImposterFactory | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
RenderingImposter(iMeshWrapper *mesh)=0 | iImposterFactory | [pure virtual] |
SetCameraRotationTolerance(float angle)=0 | iImposterFactory | [pure virtual] |
SetMinDistance(float dist)=0 | iImposterFactory | [pure virtual] |
SetRenderReal(bool renderReal)=0 | iImposterFactory | [pure virtual] |
SetRotationTolerance(float angle)=0 | iImposterFactory | [pure virtual] |
SetShader(const char *type, const char *shader)=0 | iImposterFactory | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |