, including all inherited members.
AddLayer(iShader *shader) | CS::RenderManager::PostEffectManager | |
AddLayer(iShader *shader, const LayerOptions &opt) | CS::RenderManager::PostEffectManager | |
AddLayer(iShader *shader, size_t numMaps, const LayerInputMap *maps) | CS::RenderManager::PostEffectManager | |
AddLayer(iShader *shader, const LayerOptions &opt, size_t numMaps, const LayerInputMap *maps) | CS::RenderManager::PostEffectManager | |
ClearIntermediates() | CS::RenderManager::PostEffectManager | |
ClearLayers() | CS::RenderManager::PostEffectManager | |
csRefCount() | csRefCount | [inline] |
csRefCount(const csRefCount &other) | csRefCount | [inline] |
DecRef() | csRefCount | [inline] |
DrawPostEffects(RenderTreeBase &renderTree) | CS::RenderManager::PostEffectManager | |
GetEffectsOutputTarget() const | CS::RenderManager::PostEffectManager | [inline] |
GetIntermediateTargetFormat() | CS::RenderManager::PostEffectManager | |
GetLastLayer() | CS::RenderManager::PostEffectManager | [inline] |
GetLayerOutput(const Layer *layer) | CS::RenderManager::PostEffectManager | |
GetLayerRenderSVs(const Layer *layer, csShaderVariableStack &svStack) const | CS::RenderManager::PostEffectManager | |
GetRefCount() const | csRefCount | [inline] |
GetScreenLayer() | CS::RenderManager::PostEffectManager | [inline] |
GetScreenTarget() | CS::RenderManager::PostEffectManager | |
IncRef() | csRefCount | [inline] |
Initialize(iObjectRegistry *objectReg) | CS::RenderManager::PostEffectManager | |
RemoveLayer(Layer *layer) | CS::RenderManager::PostEffectManager | |
ScreenSpaceYFlipped() | CS::RenderManager::PostEffectManager | |
SetChainedOutput(PostEffectManager *nextEffects) | CS::RenderManager::PostEffectManager | |
SetChainedOutput(PostEffectManager &nextEffects) | CS::RenderManager::PostEffectManager | [inline] |
SetEffectsOutputTarget(iTextureHandle *tex) | CS::RenderManager::PostEffectManager | [inline] |
SetIntermediateTargetFormat(const char *textureFmt) | CS::RenderManager::PostEffectManager | |
SetupView(iView *view, CS::Math::Matrix4 &perspectiveFixup) | CS::RenderManager::PostEffectManager | |
SetupView(uint width, uint height, CS::Math::Matrix4 &perspectiveFixup) | CS::RenderManager::PostEffectManager | |