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Public API Reference |
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Implement this interface if you are interested in learning when the camera changes sector. More...
#include <iengine/camera.h>
Public Member Functions | |
void | CameraMoved (iCamera *camera) |
Fired when the camera moves. | |
virtual void | NewSector (iCamera *camera, iSector *sector)=0 |
Fired when the sector changes. |
Implement this interface if you are interested in learning when the camera changes sector.
This callback is used by:
void iCameraSectorListener::CameraMoved | ( | iCamera * | camera | ) | [inline, virtual] |
virtual void iCameraSectorListener::NewSector | ( | iCamera * | camera, |
iSector * | sector | ||
) | [pure virtual] |
Fired when the sector changes.
Implements iCameraListener.