, including all inherited members.
AddedFogInfo() const | CS::RenderManager::RenderView | [inline] |
AddRefOwner(void **ref_owner) | scfImplementation< RenderView > | [inline, virtual] |
CreateNewCamera() | CS::RenderManager::RenderView | |
CreateRenderContext() | CS::RenderManager::RenderView | [virtual] |
DecRef() | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline, virtual] |
DestroyRenderContext(csRenderContext *context) | CS::RenderManager::RenderView | [virtual] |
GetCamera() | CS::RenderManager::RenderView | [inline, virtual] |
GetClipper() | CS::RenderManager::RenderView | [inline, virtual] |
GetClipPlane(csPlane3 &pl) const | CS::RenderManager::RenderView | [inline] |
GetClipPlane() const | CS::RenderManager::RenderView | [inline] |
GetClipPlane() | CS::RenderManager::RenderView | [inline] |
GetCsRenderContext() const | CS::RenderManager::RenderView | [inline] |
GetCurrentFrameNumber() const | CS::RenderManager::RenderView | [virtual] |
GetEngine() | CS::RenderManager::RenderView | [virtual] |
GetFirstFogInfo() | CS::RenderManager::RenderView | [inline] |
GetFrustum(float &lx, float &rx, float &ty, float &by) | CS::RenderManager::RenderView | [inline, virtual] |
GetGraphics2D() | CS::RenderManager::RenderView | [inline, virtual] |
GetGraphics3D() | CS::RenderManager::RenderView | [inline, virtual] |
GetInterfaceMetadata() | scfImplementation< RenderView > | [inline, virtual] |
GetLastPortal() | CS::RenderManager::RenderView | [inline, virtual] |
GetMeshFilter() const | CS::RenderManager::RenderView | [inline] |
GetOriginalCamera() const | CS::RenderManager::RenderView | [inline, virtual] |
GetPreviousSector() | CS::RenderManager::RenderView | [inline, virtual] |
GetRefCount() | scfImplementation< RenderView > | [inline, virtual] |
GetRenderContext() | CS::RenderManager::RenderView | [inline, virtual] |
GetRenderRecursionLevel() const | CS::RenderManager::RenderView | [inline] |
GetThisSector() | CS::RenderManager::RenderView | [inline, virtual] |
GetViewHeight() const | CS::RenderManager::RenderView | [inline] |
GetViewWidth() const | CS::RenderManager::RenderView | [inline] |
IncRef() | scfImplementation< RenderView > | [inline, virtual] |
InitialiseFromCamera(iCamera *camera) | CS::RenderManager::RenderView | |
InitialiseFromView(iView *view) | CS::RenderManager::RenderView | |
IsClipperRequired() const | CS::RenderManager::RenderView | [inline] |
operator delete(void *instance, Pool &p) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
operator delete(void *instance) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
operator new(size_t n, Pool &p) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
operator=(const scfImplementation &) | scfImplementation< RenderView > | [inline] |
QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< RenderView, iRenderView > | [inline, virtual] |
RemoveRefOwner(void **ref_owner) | scfImplementation< RenderView > | [inline, virtual] |
RenderView() | CS::RenderManager::RenderView | |
RenderView(iCamera *c) | CS::RenderManager::RenderView | |
RenderView(iCamera *c, iClipper2D *v, iGraphics3D *ig3d) | CS::RenderManager::RenderView | |
RenderView(iView *v) | CS::RenderManager::RenderView | |
RenderView(const RenderView &other) | CS::RenderManager::RenderView | |
RenderView(const RenderView &other, bool keepCamera) | CS::RenderManager::RenderView | |
ResetFogInfo() | CS::RenderManager::RenderView | [inline] |
RestoreRenderContext() | CS::RenderManager::RenderView | [virtual] |
scfImplementation(RenderView *object, iBase *parent=0) | scfImplementation< RenderView > | [inline] |
scfImplementation(const scfImplementation &) | scfImplementation< RenderView > | [inline] |
scfImplementationPooled(scfClassType *object) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
scfImplementationPooled(scfClassType *object, A a) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
scfImplementationPooled(scfClassType *object, A a, B b) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
scfImplementationPooled(scfClassType *object, A a, B b, C c) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
scfImplementationPooled(scfClassType *object, A a, B b, C c, D d) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
scfImplementationPooled(scfClassType *object, A a, B b, C c, D d, E e) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
scfPool | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [protected] |
SetCamera(iCamera *camera) | CS::RenderManager::RenderView | |
SetClipper(iClipper2D *clip) | CS::RenderManager::RenderView | |
SetClipPlane(const csPlane3 &p) | CS::RenderManager::RenderView | [inline] |
SetCsRenderContext(csRenderContext *c) | CS::RenderManager::RenderView | [inline] |
SetEngine(iEngine *engine) | CS::RenderManager::RenderView | |
SetFirstFogInfo(csFogInfo *fi) | CS::RenderManager::RenderView | [inline] |
SetFrustum(float lx, float rx, float ty, float by) | CS::RenderManager::RenderView | |
SetLastPortal(iPortal *por) | CS::RenderManager::RenderView | [inline] |
SetMeshFilter(const CS::Utility::MeshFilter &filter) | CS::RenderManager::RenderView | |
SetOriginalCamera(iCamera *camera) | CS::RenderManager::RenderView | |
SetPreviousSector(iSector *s) | CS::RenderManager::RenderView | [inline] |
SetRenderRecursionLevel(int rec) | CS::RenderManager::RenderView | [inline] |
SetThisSector(iSector *s) | CS::RenderManager::RenderView | [inline] |
SetViewDimensions(int w, int h) | CS::RenderManager::RenderView | [inline] |
UseClipFrustum(bool u) | CS::RenderManager::RenderView | [inline] |
UseClipPlane(bool u) | CS::RenderManager::RenderView | [inline] |
~iBase() | iBase | [inline, protected, virtual] |